Q. What type of game would you like us to make?

Friday 28 January 2011

Dancing You Intro Practice!


I can now confirm that one of the games will be called dancing you! What do you think? It is basicilly, someone switching on the tv and then you see the TV saying Dancing you! Then it starts. I shall say no more! You may even do multiplayer but I am not quite sure!
Fantarry
Don't worry! This isn't the final one! This is just a sneek peak of a practice one I did. Just a draft.

Fantarry

Instructions

Video game design is a large project that takes a lot of time, money and labor. Whether an independent game is being developed or a large studio-produced effort, there are plenty of skill sets required for game design and a large number of people involved. From start to finish, game design is an involved process.
Difficulty: Challenging
Instructions
Things You'll Need:
Producers Designers Artists Programmers Level designers Sound Engineers Voice actors Testers, beta and otherwise Appropriate budget
1
Game development is a multi-part process that takes lots of time. First, a general game design is hatched, either by a single developer (in the case of an independent game) or more often by an established studio made up of multiple developers. Once this general idea is hatched, design documents are created and when there are large studios involved, a pitch is made to the managing body of the developer's studio. If the idea is approved, pre-production officially begins.
2
During pre-production, the approved design documents are taken to a publisher if the publisher is separate from the developer. (For instance, Electronic Arts, that makes games like Madden football, acts as both a developer and publisher.) Rough art sketches and early game demos are created and given to the publisher. If all goes well and the pitch is successful, the publisher funds the game title, and game creation starts.
3
Production ramps up once all of the staff are in place. This includes the sound team, sprite and polygon artists (2D and 3D artists), source code programmers and testers. Testing of the game begins and increases until the game is deemed "gold", or ready to ship. Production is the longest stage. The game world is created first, then levels are added.
4
Games are complex, and it can take months or years for games to be ready to be shipped for Xbox 360, PlayStation 3, Wii, or other gaming systems. Lots of overtime is needed in the final stages. Eventually, main production begins to wrap up and testing goes into full swing.
5
Once production ends, the game is fully tested and all known bugs are eliminated (sometimes by young game players who sign up to test the game as a beta, or prototype, version), the game "goes gold" and is shipped to stores. Development time ranges from months to years depending on whether the game is an independent production, is in 2D, or is a full-fledged studio release that incorporates 3D polygons and other advanced effects.

Ok. That could be a problem! It doesn,t matter. I am only practicing. Now, I will do another post just telling you about the games that I have in my head.

Fantarry

Exiting News!

This is going to be a mini project for me. I need to create a site that will host games. It will be challenging but I will eventully do it. First I am going to jot some ideas of games. But the thing is, I also want YOUR IDEAS FOR A NEW GAME. I am not quite sure how long just one game will take to make. I will get the info to you soon. I will also send you pictures and stuff.


Fantarry