As you already know, one game has already been made to be released this year. However, a second game is definitely going to arrive in the near future after the release of the first. Due to the small size of our team at the moment, we have to take this approach. We cannot work on two games at the same time.
But there is some great news. Fantarry Games will soon be getting its own YouTube channel as well as its own twitter account to ensure people can get updated on the latest news to come out of this game making company. There will be an official post on this once it is made and officially announced.
I wish I could announce the games title, trailer and show you some game play footage right away. However just like any other game, you'll just have to wait. Details about the game will be trickled out over the coming few days so stay tuned for more information!
-Michael-
PRESIDENT OF FANTARRY GAMES
Q. What type of game would you like us to make?
Saturday, 14 January 2017
Friday, 13 January 2017
We're Back!
Obviously, I haven't posted something on this blog in over a year and people naturally question what has happened to Fantarry Games. Did the company end suddenly? Is it still continuing on secretly? Well today I am going to answering those questions, sort of.
Firstly, yes the whole concept and idea of Fantarry Games was put on hold and in fact it has been put on hold for the past four years now. I started this idea on the basis of a dream I had. However, I had no clue what I was doing and my lack of intelligence at the time about the behind of the video game making industry really hindered my performance. I'm sorry that it has been so long but I promise you there will be a lot of great news to look forward to over the coming few days!
One unannounced unofficial member of the team has been working on a game. Its identity and other details are currently top secret. However, I am pleased to announce we ARE working on a game to come out some time in 2017. It would be our first ever game and the start of something special.
Finally, I've started to brainstorm ideas already about new concepts and ideas that could work for the future. I'm sorry that I can't announce what this new game actually is and what it is about but I hope you understand that we're not Sony, Microsoft or Nintendo! We are an extremely small company who want to make a huge impact into the gaming world.
- Michael
PRESIDENT OF FANTARRY GAMES
Tuesday, 8 September 2015
Back To Business!
Dear Readers,
Yes, you are reading this message correctly. We are back in business! It took a day of working and planning but Fantarry Games plans to create an online virtual world just for you. Currently this project is in the making and for now just call it the "THE BIG PROJECT" or simply "THE PROJECT". We have no name for this website, let alone the theme of this new concept. We will post frequent updates from now on giving new sneak peaks of images of what is to come. I hope you enjoy.
- Fantarry
THE FOUNDER
Yes, you are reading this message correctly. We are back in business! It took a day of working and planning but Fantarry Games plans to create an online virtual world just for you. Currently this project is in the making and for now just call it the "THE BIG PROJECT" or simply "THE PROJECT". We have no name for this website, let alone the theme of this new concept. We will post frequent updates from now on giving new sneak peaks of images of what is to come. I hope you enjoy.
- Fantarry
THE FOUNDER
Monday, 7 September 2015
Friday, 3 February 2012
Google Sketcher 8 for virtual world.
Google sketcher 8 will help the team make the virtual world! It's official! Everyone has agreed that this is the best way forward. So far, we were just messing about and learning how to use google skectcher but now we are pros! More info coming soon!
New Console? More info!
Michael is busy working away with ideas at the moment that he forgot to tell you about the idea he had about the game console! It would be a very basic model of any game console becuase this would be our first so we are just experimenting. The name of the console however has not been chosen and the making of the console has not yet been started. Any ideas for names please leave on the comments section!
Fantarry Games Website with Moonfruit
I am going to launch the official fantarry games website with moonfruit. I planned for it to be next year but I was one step ahead. The official lunch date is May 3rd. In other words, my birthday! Wohooo!!!
The reason I havn't been logging on and that is becuase of hwk and the ideas keep on coming in so I need to find the best. At the moment, we have started the ideas. We just need a website to design and plot out stuff.
Back to the website and it will be full of all the latest games that you can get and it will just notify you of any major things. This blog, however gives you every single bit of deitail. In other words, use this for your information!
Thats all so stay tuned!
The reason I havn't been logging on and that is becuase of hwk and the ideas keep on coming in so I need to find the best. At the moment, we have started the ideas. We just need a website to design and plot out stuff.
Back to the website and it will be full of all the latest games that you can get and it will just notify you of any major things. This blog, however gives you every single bit of deitail. In other words, use this for your information!
Thats all so stay tuned!
Wednesday, 11 January 2012
New Console?
I will report more about this later on but there are plans to make a console for this virtual world. I can't say much about it but I will be giving you daily updates about some information so stay tuned!
Monday, 11 April 2011
Virtual World or Movie?
I don't know. Virtual world or movie? Well I figured out if I do a movie and are sucsessful then I will do a virtual world. The team are working hard. So far, we have just thought of some ideas, rough drafted them and some snapshots have made it throught to a computer draft. My other blog, Fantarry productions is where I will be giving you futher notice on the movie and other videos. We now have an official HQS. Yes, we jump from spot to spot. About wo or three. But my Dad has agreed to sign up as well. Here is a link to fantarry Productions website:
http://www.fantarryproductions.blogspot.com/
http://www.fantarryproductions.blogspot.com/
Thursday, 24 March 2011
Story book
I will create a book as well as the computer. Read the story and play the game. I am just starting the story now. Any ideas, please comment! This will be for something else. A little suprise...
I will post the first chapter later on in the week.
I will post the first chapter later on in the week.
So how do we do it?
Some of you have been asking how do you build a virtual world? Well here is how we do it!
Yes! You can create a virtual world. If you have basic computer skills you can create and develop your own online virtual environment. It is easy and there are programs to guide you through the entire creative process.
Many people are interested in creating an online space but never get started because they fear the process will be too difficult. This could not be further from the truth. With so many online programs available to guide you in creating a virtual world the creative process does not involve high-tech knowledge and can be completed without an advanced degree in computer science.
PLAN IT
To make up a virtual world you will want to have a plan. You must decide whether your virtual world will be based in reality or fantasy. Will your virtual world be a public or private space? What will you do to make your world unique?
These and other questions will have to be answered as you create your virtual world. Take the time to do some research. Surf the web and visit virtual worlds other users have created. You will find plenty of examples out there and can learn what you like, what works, and what is just plain silly.
CREATE IT
After you have a basic plan you can begin to create your virtual world. You do not have to re-invent the wheel to design a unique space. Online programs, such as the popular Second Life, guide users through the creative process. These online programs provide basic templates you can use to customize your own environment.
Your virtual world will be created as you add, delete, and manipulate objects in your virtual environment. If you are building a room you can add furniture and decorate the room to represent your own personal style. If you are developing an island you can add trees and wildlife.
You can find news and information about developers, programmers and visionaries building virtual world platforms and applications in the virtual world SIG .
AND THEY WILL COME
After you create a virtual world you will want to populate the environment. Most users build virtual worlds in order to have a space to interact with others. You can create your own avatar to represent you in the world of virtual reality and invite your friends, (represented by their avatars), to visit your space.
Online programs, such as Second Life, allow for real time communication with other virtual world residents. In the virtual world you have created you can chat with others, have a job, have a pet, and create an entire “second life” for yourself where you can freely communicate with others.
It is important to remember that it will take time to create a virtual world. The old saying, “Rome was not built in a day,” aptly reflects the creative processes and time frame necessary in creating your online space. Do not rush yourself or set an impossible deadline. By taking time to create a virtual world you will enjoy the time you spend there.
So thats how we do it. and they will come is you! You will be on thsi site!
Yes! You can create a virtual world. If you have basic computer skills you can create and develop your own online virtual environment. It is easy and there are programs to guide you through the entire creative process.
PLAN IT
To make up a virtual world you will want to have a plan. You must decide whether your virtual world will be based in reality or fantasy. Will your virtual world be a public or private space? What will you do to make your world unique?
These and other questions will have to be answered as you create your virtual world. Take the time to do some research. Surf the web and visit virtual worlds other users have created. You will find plenty of examples out there and can learn what you like, what works, and what is just plain silly.
CREATE IT
After you have a basic plan you can begin to create your virtual world. You do not have to re-invent the wheel to design a unique space. Online programs, such as the popular Second Life, guide users through the creative process. These online programs provide basic templates you can use to customize your own environment.
Your virtual world will be created as you add, delete, and manipulate objects in your virtual environment. If you are building a room you can add furniture and decorate the room to represent your own personal style. If you are developing an island you can add trees and wildlife.
You can find news and information about developers, programmers and visionaries building virtual world platforms and applications in the virtual world SIG .
AND THEY WILL COME
After you create a virtual world you will want to populate the environment. Most users build virtual worlds in order to have a space to interact with others. You can create your own avatar to represent you in the world of virtual reality and invite your friends, (represented by their avatars), to visit your space.
Online programs, such as Second Life, allow for real time communication with other virtual world residents. In the virtual world you have created you can chat with others, have a job, have a pet, and create an entire “second life” for yourself where you can freely communicate with others.
It is important to remember that it will take time to create a virtual world. The old saying, “Rome was not built in a day,” aptly reflects the creative processes and time frame necessary in creating your online space. Do not rush yourself or set an impossible deadline. By taking time to create a virtual world you will enjoy the time you spend there.
So thats how we do it. and they will come is you! You will be on thsi site!
Wednesday, 23 March 2011
Maya Joins The Team!
Maya has joined the team! Horay! She will work on drawing stuff and that. She is really good at drawing on paint so thats one thing to tick off my list! She is really good at drawing manga like this:
What do you think? Cool eh? WELCOME MAYA! I HOPE YOU ENJOY WORKING AT FANTARRY GAMES!
Wednesday, 16 March 2011
Start Out Small
I think I should start out small and see how much sucsess I make. If I do, I will concider to do this big project. What would you like the project to be about? I was suggesting a virtual world chat where you chat and maybe a game. This is where your ideas come in. What would you like it to be?
You are now in control. Tell me in the comments what you think the next game should be about.
You are now in control. Tell me in the comments what you think the next game should be about.
Tuesday, 15 March 2011
New Game More Info!
You have been asking me tons of questions and I don't want any silly questions so here are the FAQ for you:
Q. Do you have to pay?
A .No but to do a certian thing you have to pay. I havn't decided yet but I will let you know.
Q. Multiplayer?
A. I havn't decided yet. I was thinking yes but I will see if I have time after the making of the main game.
Q. Is there going to be any voilence in the game?
A. No. None. No violence. I might do an age group. HMMM
Q. Whats it about?
A. Find out tomorrow!
Q. Do you have to pay?
A .No but to do a certian thing you have to pay. I havn't decided yet but I will let you know.
Q. Multiplayer?
A. I havn't decided yet. I was thinking yes but I will see if I have time after the making of the main game.
Q. Is there going to be any voilence in the game?
A. No. None. No violence. I might do an age group. HMMM
Q. Whats it about?
A. Find out tomorrow!
Idea Gather Up
What I am going to do is to get all the ideas you want this next game to have by 1st April. I will then come up with a story board and then in May I will start the project. I plan to sell T Shirts and pads but I don't think maybe until end of 2011 or even later. I will send you more posts on other news about the new game.
Friday, 25 February 2011
Sneek Peek FOR BIG GAME PROJECT!

Here are some pics to the BIG GAME PROJECT!
Top pic/pic 1: This is the bit where you meet the boss of the Secret Agent Service! You can talk to him there. When you log in, it will be a virtual world room. Click on the door to visit the boss. This is the starting bit. where you get recuited but you will have to do a training mission first.
Bottom Pic/ pic 2: A draft on where you type in your username/ designing exporer or bobot!
These are just drafts that I did today.
Next Game
I have decided to create this big game. I have the story board but I havn't decided on the title! It will be a game where people can type in there characters name and then choose the design and stuff of there robot/explorer. Then you entre a room. You will recive a mission and then you have to do it. You can explore the land and stuff like that. I will not tell you what the mission is going to be about yet but I will give you pics and sneek peaks along the way!
I plan to have this project done by 2015. Any later is fine!
I will also be planning some other games too! Please give me your feedback on the comments!
Fantarry Games official WEBSITE I plan to launch in 2013.
Fantarry
I plan to have this project done by 2015. Any later is fine!
I will also be planning some other games too! Please give me your feedback on the comments!
Fantarry Games official WEBSITE I plan to launch in 2013.
Fantarry
Friday, 28 January 2011
Dancing You Intro Practice!

I can now confirm that one of the games will be called dancing you! What do you think? It is basicilly, someone switching on the tv and then you see the TV saying Dancing you! Then it starts. I shall say no more! You may even do multiplayer but I am not quite sure!
Fantarry
Don't worry! This isn't the final one! This is just a sneek peak of a practice one I did. Just a draft.Fantarry
Instructions
Video game design is a large project that takes a lot of time, money and labor. Whether an independent game is being developed or a large studio-produced effort, there are plenty of skill sets required for game design and a large number of people involved. From start to finish, game design is an involved process.
Difficulty: Challenging
Instructions
Things You'll Need:
Producers Designers Artists Programmers Level designers Sound Engineers Voice actors Testers, beta and otherwise Appropriate budget
1
Game development is a multi-part process that takes lots of time. First, a general game design is hatched, either by a single developer (in the case of an independent game) or more often by an established studio made up of multiple developers. Once this general idea is hatched, design documents are created and when there are large studios involved, a pitch is made to the managing body of the developer's studio. If the idea is approved, pre-production officially begins.
2
During pre-production, the approved design documents are taken to a publisher if the publisher is separate from the developer. (For instance, Electronic Arts, that makes games like Madden football, acts as both a developer and publisher.) Rough art sketches and early game demos are created and given to the publisher. If all goes well and the pitch is successful, the publisher funds the game title, and game creation starts.
3
Production ramps up once all of the staff are in place. This includes the sound team, sprite and polygon artists (2D and 3D artists), source code programmers and testers. Testing of the game begins and increases until the game is deemed "gold", or ready to ship. Production is the longest stage. The game world is created first, then levels are added.
4
Games are complex, and it can take months or years for games to be ready to be shipped for Xbox 360, PlayStation 3, Wii, or other gaming systems. Lots of overtime is needed in the final stages. Eventually, main production begins to wrap up and testing goes into full swing.
5
Once production ends, the game is fully tested and all known bugs are eliminated (sometimes by young game players who sign up to test the game as a beta, or prototype, version), the game "goes gold" and is shipped to stores. Development time ranges from months to years depending on whether the game is an independent production, is in 2D, or is a full-fledged studio release that incorporates 3D polygons and other advanced effects.
Ok. That could be a problem! It doesn,t matter. I am only practicing. Now, I will do another post just telling you about the games that I have in my head.
Fantarry
Difficulty: Challenging
Instructions
Things You'll Need:
Producers Designers Artists Programmers Level designers Sound Engineers Voice actors Testers, beta and otherwise Appropriate budget
1
Game development is a multi-part process that takes lots of time. First, a general game design is hatched, either by a single developer (in the case of an independent game) or more often by an established studio made up of multiple developers. Once this general idea is hatched, design documents are created and when there are large studios involved, a pitch is made to the managing body of the developer's studio. If the idea is approved, pre-production officially begins.
2
During pre-production, the approved design documents are taken to a publisher if the publisher is separate from the developer. (For instance, Electronic Arts, that makes games like Madden football, acts as both a developer and publisher.) Rough art sketches and early game demos are created and given to the publisher. If all goes well and the pitch is successful, the publisher funds the game title, and game creation starts.
3
Production ramps up once all of the staff are in place. This includes the sound team, sprite and polygon artists (2D and 3D artists), source code programmers and testers. Testing of the game begins and increases until the game is deemed "gold", or ready to ship. Production is the longest stage. The game world is created first, then levels are added.
4
Games are complex, and it can take months or years for games to be ready to be shipped for Xbox 360, PlayStation 3, Wii, or other gaming systems. Lots of overtime is needed in the final stages. Eventually, main production begins to wrap up and testing goes into full swing.
5
Once production ends, the game is fully tested and all known bugs are eliminated (sometimes by young game players who sign up to test the game as a beta, or prototype, version), the game "goes gold" and is shipped to stores. Development time ranges from months to years depending on whether the game is an independent production, is in 2D, or is a full-fledged studio release that incorporates 3D polygons and other advanced effects.
Ok. That could be a problem! It doesn,t matter. I am only practicing. Now, I will do another post just telling you about the games that I have in my head.
Fantarry
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